eatc-airspace - v0.0.1
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    Class Departure

    Represents a departure waypoint route used for Standard Instrument Departures (SIDs). This class enables more realistic SID implementation compared to SidFix.

    Hierarchy (View Summary)

    Index

    Constructors

    • Parameters

      • name: string

        The departure name or identifier, e.g. ‘UMLAT1F’. Display limited to 7 characters in-game.

      • pronunciation: string

        The phonetic pronunciation of the departure name, e.g. ‘Umlat one foxtrot’.

      • runway: Runway

        The departure runway.

      • initialClimb: number

        Optional initial climb altitude, in feet.

      • route: Fix[]

        The ordered list of fixes defining the departure path.

      Returns Departure

    • Parameters

      • name: string

        The departure name or identifier, e.g. ‘UMLAT1F’. Display limited to 7 characters in-game.

      • pronunciation: string

        The phonetic pronunciation of the departure name, e.g. ‘Umlat one foxtrot’.

      • runway: Runway

        The departure runway.

      • route: Fix[]

        The ordered list of fixes defining the departure path.

      Returns Departure

    Properties

    fixes: Fix[] = []

    The fixes of this route.

    initialClimb?: number

    Optional initial climb altitude, in feet. If not specified, the default PrimaryAirport#initialClimb value will be used.

    name: string

    The name or identifier of this departure, for example, ‘UMLAT1F’. Note that the game will display a maximum of seven characters.

    pronunciation: string

    The phonetic pronunciation of the departure name, for example, ‘Umlat one foxtrot’.

    route: Fix[]

    The sequence of fixes (waypoints) that define the departure route.

    runway: Runway

    The departure runway.